#include <gamehandler.h>
Detailed Description
Definition at line 26 of file gamehandler.h.
Constructor & Destructor Documentation
| GameScan::GameScan |
( |
QString |
lromname = "", |
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|
QString |
lromfullpath = "", |
|
|
int |
lfoundloc = 0, |
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QString |
lgamename = "", |
|
|
QString |
lrompath = "" |
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) |
| |
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inline |
Member Function Documentation
| QString GameScan::Rom |
( |
void |
| ) |
const |
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inline |
| QString GameScan::RomFullPath |
( |
void |
| ) |
const |
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inline |
| int GameScan::FoundLoc |
( |
void |
| ) |
const |
|
inline |
| void GameScan::setLoc |
( |
int |
lfoundloc | ) |
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|
inline |
| QString GameScan::GameName |
( |
void |
| ) |
const |
|
inline |
| QString GameScan::RomPath |
( |
void |
| ) |
const |
|
inline |
Member Data Documentation
| QString GameScan::romname |
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private |
| QString GameScan::romfullpath |
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private |
| QString GameScan::gamename |
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private |
| QString GameScan::rompath |
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private |
The documentation for this class was generated from the following file: