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Ticket #9242 (closed Patch - Bug Fix: Fixed)
Opened 3 years ago
Last modified 3 years ago
[PATCH] Windows OpenGL video playback broken
| Reported by: | Lawrence Rust <lvr@…> | Owned by: | markk |
|---|---|---|---|
| Priority: | minor | Milestone: | 0.24.1 |
| Component: | Ports - Windows | Version: | Master Head |
| Severity: | high | Keywords: | OpenGL windows video |
| Cc: | Ticket locked: | no |
Description
On Windows, MythTV has a setting to select OpenGL as the current video renderer. Unfortunately, tv & video playback is broken on my Win32 systems (Win2k and WinXP with Nvidia GTS 2 Pro graphics) together with Wine 1.3.6 and VirtualBox? 3.2.10. The attached patch enables video on all these systems.
Attachments
Change History
Changed 3 years ago by Lawrence Rust <lvr@…>
- Attachment win32-opengl.diff added
comment:1 Changed 3 years ago by beirdo
- Owner changed from nigel to markk
- Status changed from new to assigned
comment:3 Changed 3 years ago by markk
- Status changed from assigned to closed
- Resolution set to Fixed
(In [27292]) Backport r27281 from trunk to release-0-24-fixes
Don't call QGLContext::doneCurrent() in MythRenderOpenGL.
- it should be unnecessary given that makeCurrent always checks the
correct context is current to the current thread and following the threading changes, all of our OpenGL usage should be in the same thread.
- it breaks playback on certain Windows builds.
- it has a sizeable performance impact on at least one Intel system.
Closes #9242
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OpenGL Windows video fix