#include <algorithm>
#include <cmath>
#include <cstdlib>
#include <utility>
#include "libmythbase/mythcorecontext.h"
#include "libmythtv/mythplayer.h"
#include "BlankFrameDetector.h"
#include "CommDetector2.h"
#include "FrameAnalyzer.h"
#include "HistogramAnalyzer.h"
#include "TemplateMatcher.h"
#include "quickselect.h"
Go to the source code of this file.
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bool | anonymous_namespace{BlankFrameDetector.cpp}::isBlank (unsigned char median, float stddev, unsigned char maxmedian, float maxstddev) |
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int | anonymous_namespace{BlankFrameDetector.cpp}::sort_ascending_uchar (const void *aa, const void *bb) |
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int | anonymous_namespace{BlankFrameDetector.cpp}::sort_ascending_float (const void *aa, const void *bb) |
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bool | anonymous_namespace{BlankFrameDetector.cpp}::pickmedian (const unsigned char medianval, unsigned char minval, unsigned char maxval) |
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void | anonymous_namespace{BlankFrameDetector.cpp}::computeBlankMap (FrameAnalyzer::FrameMap *blankMap, long long nframes, const unsigned char *median, const float *stddev, const unsigned char *monochromatic) |
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void | anonymous_namespace{BlankFrameDetector.cpp}::computeBreakMap (FrameAnalyzer::FrameMap *breakMap, const FrameAnalyzer::FrameMap *blankMap, float fps, int debugLevel) |
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