MythTV  master
Public Member Functions | Protected Member Functions | Private Attributes | List of all members
DecoderThread Class Reference

#include <mythplayer.h>

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Public Member Functions

 DecoderThread (MythPlayer *mp, bool start_paused)
 
 ~DecoderThread ()
 
- Public Member Functions inherited from MThread
 MThread (const QString &objectName)
 Standard constructor. More...
 
 MThread (const QString &objectName, QRunnable *runnable)
 Use this constructor if you want the default run() method to run the QRunnable's run() method instead of entering the Qt event loop. More...
 
virtual ~MThread ()
 
void RunProlog (void)
 Sets up a thread, call this if you reimplement run(). More...
 
void RunEpilog (void)
 Cleans up a thread's resources, call this if you reimplement run(). More...
 
QThread * qthread (void)
 Returns the thread, this will always return the same pointer no matter how often you restart the thread. More...
 
void setObjectName (const QString &name)
 
QString objectName (void) const
 
void setPriority (QThread::Priority priority)
 
QThread::Priority priority (void) const
 
bool isFinished (void) const
 
bool isRunning (void) const
 
void setStackSize (uint stackSize)
 
uint stackSize (void) const
 
void exit (int retcode=0)
 Use this to exit from the thread if you are using a Qt event loop. More...
 
void start (QThread::Priority=QThread::InheritPriority)
 Tell MThread to start running the thread in the near future. More...
 
void terminate (void)
 Kill a thread unsafely. More...
 
void quit (void)
 calls exit(0) More...
 
bool wait (unsigned long time=ULONG_MAX)
 Wait for the MThread to exit, with a maximum timeout. More...
 

Protected Member Functions

void run (void) override
 Runs the Qt event loop unless we have a QRunnable, in which case we run the runnable run instead. More...
 
- Protected Member Functions inherited from MThread
int exec (void)
 Enters the qt event loop. call exit or quit to exit thread. More...
 

Private Attributes

MythPlayerm_mp
 
bool m_start_paused
 

Additional Inherited Members

- Static Public Member Functions inherited from MThread
static void ThreadSetup (const QString &)
 This is to be called on startup in those few threads that haven't been ported to MThread. More...
 
static void ThreadCleanup (void)
 This is to be called on exit in those few threads that haven't been ported to MThread. More...
 
static void Cleanup (void)
 This will print out all the running threads, call exit(1) on each and then wait up to 5 seconds total for all the threads to exit. More...
 
static void GetAllThreadNames (QStringList &list)
 
static void GetAllRunningThreadNames (QStringList &list)
 
- Static Public Attributes inherited from MThread
static const int kDefaultStartTimeout
 
- Static Protected Member Functions inherited from MThread
static void setTerminationEnabled (bool enabled=true)
 
static void sleep (unsigned long time)
 
static void msleep (unsigned long time)
 
static void usleep (unsigned long time)
 
- Protected Attributes inherited from MThread
MThreadInternalm_thread {nullptr}
 
QRunnable * m_runnable {nullptr}
 
bool m_prolog_executed {true}
 
bool m_epilog_executed {true}
 

Detailed Description

Definition at line 107 of file mythplayer.h.

Constructor & Destructor Documentation

◆ DecoderThread()

DecoderThread::DecoderThread ( MythPlayer mp,
bool  start_paused 
)
inline

Definition at line 110 of file mythplayer.h.

◆ ~DecoderThread()

DecoderThread::~DecoderThread ( )
inline

Definition at line 112 of file mythplayer.h.

Member Function Documentation

◆ run()

void DecoderThread::run ( void  )
overrideprotectedvirtual

Runs the Qt event loop unless we have a QRunnable, in which case we run the runnable run instead.

Note
If you override this method you must call RunProlog before you do any work and RunEpilog before you exit the run method.

Reimplemented from MThread.

Definition at line 93 of file mythplayer.cpp.

Member Data Documentation

◆ m_mp

MythPlayer* DecoderThread::m_mp
private

Definition at line 118 of file mythplayer.h.

◆ m_start_paused

bool DecoderThread::m_start_paused
private

Definition at line 119 of file mythplayer.h.


The documentation for this class was generated from the following files: