This is the complete list of members for GameHandler, including all inherited members.
| buildFileCount(const QString &directory, GameHandler *handler) | GameHandler | static |
| buildFileList(const QString &directory, GameHandler *handler, int *filecount) | GameHandler | |
| clearAllGameData(void) | GameHandler | |
| clearAllMetadata(void) | GameHandler | static |
| count(void) | GameHandler | static |
| create_rominfo(RomInfo *parent) | GameHandler | static |
| CreateProgress(const QString &message) | GameHandler | private |
| CreateRomInfo(RomInfo *parent) | GameHandler | static |
| customEvent(QEvent *event) override | GameHandler | protected |
| EditSettings(RomInfo *romdata) | GameHandler | static |
| EditSystemSettings(RomInfo *romdata) | GameHandler | static |
| GameHandler()=default | GameHandler | |
| GamePlayerID() const | GameHandler | inline |
| GameType() const | GameHandler | inline |
| GetHandler(RomInfo *rominfo) | GameHandler | static |
| getHandler(uint i) | GameHandler | static |
| GetHandlerByName(const QString &systemname) | GameHandler | static |
| GetMetadata(GameHandler *handler, const QString &rom, QString *Genre, QString *Year, QString *Country, QString *CRC32, QString *GameName, QString *Plot, QString *Publisher, QString *Version, QString *Fanart, QString *Boxart) | GameHandler | |
| InitMetaDataMap(const QString &GameType) | GameHandler | |
| Launchgame(RomInfo *romdata, const QString &systemname) | GameHandler | static |
| m_commandline | GameHandler | protected |
| m_gameMap | GameHandler | protected |
| m_gameplayerid | GameHandler | protected |
| m_gametype | GameHandler | protected |
| m_keepAll | GameHandler | protected |
| m_progressDlg | GameHandler | private |
| m_rebuild | GameHandler | protected |
| m_removeAll | GameHandler | protected |
| m_romDB | GameHandler | protected |
| m_rompath | GameHandler | protected |
| m_screenshots | GameHandler | protected |
| m_spandisks | GameHandler | protected |
| m_systemname | GameHandler | protected |
| m_validextensions | GameHandler | protected |
| m_workingpath | GameHandler | protected |
| needRebuild(void) const | GameHandler | inline |
| newHandler(QString name) | GameHandler | static |
| processAllGames(void) | GameHandler | static |
| processGames(GameHandler *handler) | GameHandler | |
| promptForRemoval(const GameScan &scan) | GameHandler | |
| registerHandler(GameHandler *handler) | GameHandler | static |
| s_newInstance | GameHandler | privatestatic |
| setRebuild(bool setrebuild) | GameHandler | inline |
| SpanDisks() const | GameHandler | inline |
| SystemCmdLine() const | GameHandler | inline |
| SystemName() const | GameHandler | inline |
| SystemRomPath() const | GameHandler | inline |
| SystemScreenShots() const | GameHandler | inline |
| SystemWorkingPath() const | GameHandler | inline |
| UpdateGameDB(GameHandler *handler) | GameHandler | |
| updateSettings(GameHandler *handler) | GameHandler | static |
| ValidExtensions() const | GameHandler | inline |
| VerifyGameDB(GameHandler *handler) | GameHandler | |