MythTV  master
MythVideoTexture Member List

This is the complete list of members for MythVideoTexture, including all inherited members.

CreateBuffer(MythVideoTexture *Texture, int Size)MythVideoTextureinlineprivatestatic
CreateHardwareTextures(MythRenderOpenGL *Context, VideoFrameType Type, VideoFrameType Format, vector< QSize > Sizes, GLenum Target)MythVideoTextureprivatestatic
CreateHelperTexture(MythRenderOpenGL *Context)MythVideoTexturestatic
CreateSoftwareTextures(MythRenderOpenGL *Context, VideoFrameType Type, VideoFrameType Format, vector< QSize > Sizes, GLenum Target)MythVideoTextureprivatestatic
CreateTexture(MythRenderOpenGL *Context, QSize Size, GLenum Target=QOpenGLTexture::Target2D, QOpenGLTexture::PixelType PixelType=QOpenGLTexture::UInt8, QOpenGLTexture::PixelFormat PixelFormat=QOpenGLTexture::RGBA, QOpenGLTexture::TextureFormat Format=QOpenGLTexture::NoFormat, QOpenGLTexture::Filter Filter=QOpenGLTexture::Linear, QOpenGLTexture::WrapMode Wrap=QOpenGLTexture::ClampToEdge)MythVideoTexturestatic
CreateTextures(MythRenderOpenGL *Context, VideoFrameType Type, VideoFrameType Format, vector< QSize > Sizes, GLenum Target=QOpenGLTexture::Target2D)MythVideoTexturestatic
DeleteTexture(MythRenderOpenGL *Context, MythVideoTexture *Texture)MythVideoTexturestatic
DeleteTextures(MythRenderOpenGL *Context, vector< MythVideoTexture * > &Textures)MythVideoTexturestatic
m_allowGLSLDeintMythVideoTexture
m_bufferSizeMythGLTexture
m_copyContextMythVideoTexture
m_cropMythGLTexture
m_dataMythGLTexture
m_destinationMythGLTexture
m_filterMythVideoTexture
m_flipMythGLTexture
m_frameFormatMythVideoTexture
m_frameTypeMythVideoTexture
m_pixelFormatMythGLTexture
m_pixelTypeMythGLTexture
m_planeMythVideoTexture
m_planeCountMythVideoTexture
m_rotationMythGLTexture
m_sizeMythGLTexture
m_sourceMythGLTexture
m_targetMythGLTexture
m_textureMythGLTexture
m_textureIdMythGLTexture
m_totalSizeMythGLTexture
m_validMythVideoTexture
m_vboMythGLTexture
m_vertexDataMythGLTexture
MythGLTexture(QOpenGLTexture *Texture)MythGLTextureexplicit
MythGLTexture(GLuint Texture)MythGLTextureexplicit
MythVideoTexture(GLuint Texture)MythVideoTextureexplicit
MythVideoTexture(QOpenGLTexture *Texture)MythVideoTextureexplicitprotected
NV12ToNV12(MythRenderOpenGL *Context, const VideoFrame *Frame, MythVideoTexture *Texture, uint Plane)MythVideoTextureinlineprivatestatic
SetTextureFilters(MythRenderOpenGL *Context, const vector< MythVideoTexture * > &Textures, QOpenGLTexture::Filter Filter, QOpenGLTexture::WrapMode Wrap=QOpenGLTexture::ClampToEdge)MythVideoTexturestatic
StoreBicubicWeights(float X, float *Dest)MythVideoTextureprivatestatic
UpdateTextures(MythRenderOpenGL *Context, const VideoFrame *Frame, const vector< MythVideoTexture * > &Textures)MythVideoTexturestatic
YV12ToYUYV(const VideoFrame *Frame, MythVideoTexture *Texture)MythVideoTextureinlineprivatestatic
YV12ToYV12(MythRenderOpenGL *Context, const VideoFrame *Frame, MythVideoTexture *Texture, uint Plane)MythVideoTextureinlineprivatestatic
~MythGLTexture()=defaultMythGLTexture
~MythVideoTexture()=defaultMythVideoTexture