MythTV  master
Classes
jsmenu.h File Reference
#include <utility>
#include <vector>
#include <QString>
#include "mthread.h"
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Classes

struct  buttonMapType
 
struct  axisMapType
 
class  JoystickMap
 Holds the buttonMapType and axisMapType structs which map actions to events. More...
 
class  JoystickMenuThread
 Main object for injecting key strokes based on joystick movements. More...