diff --git a/mythtv/libs/libmythtv/mythplayer.cpp b/mythtv/libs/libmythtv/mythplayer.cpp index 62dcfea..81e8976 100644 --- a/mythtv/libs/libmythtv/mythplayer.cpp +++ b/mythtv/libs/libmythtv/mythplayer.cpp @@ -1885,7 +1885,7 @@ void MythPlayer::AVSync(VideoFrame *buffer, bool limit_delay) videoOutput->Show(ps); } - repeat_delay = frame_interval * repeat_pict * 0.5; + repeat_delay = refreshrate * repeat_pict *0.5; //frame_interval * repeat_pict * 0.5; if (repeat_delay) LOG(VB_TIMESTAMP, LOG_INFO, LOC + @@ -1911,7 +1911,7 @@ void MythPlayer::AVSync(VideoFrame *buffer, bool limit_delay) { // If audio is way behind of video, adjust for it... // by cutting the frame rate in half for the length of this frame - avsync_adjustment = frame_interval; + avsync_adjustment = refreshrate; //frame_interval; lastsync = true; LOG(VB_PLAYBACK, LOG_INFO, LOC + QString("Video is %1 frames ahead of audio,\n" @@ -1944,16 +1944,16 @@ void MythPlayer::AVSync(VideoFrame *buffer, bool limit_delay) if (prevtc != 0) { int delta = (int)((timecode - prevtc)/play_speed) - - (frame_interval / 1000); + (refreshrate / 1000); //frame_interval / 1000); // If timecode is off by a frame (dropped frame) wait to sync - if (delta > (int) frame_interval / 1200 && - delta < (int) frame_interval / 1000 * 3 && + if (delta > (int) refreshrate / 1200 && //frame_interval / 1200 && + delta < (int) refreshrate / 1000 *3 && //frame_interval / 1000 * 3 && prevrp == 0) { // wait an extra frame interval LOG(VB_PLAYBACK | VB_TIMESTAMP, LOG_INFO, LOC + QString("A/V delay %1").arg(delta)); - avsync_adjustment += frame_interval; + avsync_adjustment += refreshrate ; //frame_interval; } } prevtc = timecode;