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Opened 4 years ago

Closed 3 years ago

Last modified 3 years ago

#8891 closed enhancement (Fixed)

Improvements to GLSingleView

Reported by: Jonatan <mythtv@…> Owned by: beirdo
Priority: minor Milestone: 0.25
Component: Plugin - MythGallery Version: Master Head
Severity: medium Keywords:
Cc: Ticket locked: no

Description

The attached patch of GLSingleView:

  • sets the texture size based upon the size of the current image rather than that of the screen. This allows more details to be resolved when zooming in and the screen size is smaller than the image size.
  • speeds up resetting of the zoom by avoiding Load().

Attachments (1)

gl_scaling.patch (1.6 KB) - added by Jonatan <mythtv@…> 4 years ago.

Download all attachments as: .zip

Change History (4)

Changed 4 years ago by Jonatan <mythtv@…>

comment:1 Changed 4 years ago by robertm

  • Status changed from new to assigned

comment:2 Changed 3 years ago by beirdo

  • Resolution set to Fixed
  • Status changed from assigned to closed

(In [27312]) Set the picture texture size to the size of the picture rather than screen size
and let OpenGL do all the scaling. This should make for better quality zooming
and faster display on recent graphics cards.

Patch from Jonatan <mythtv@…>
Closes #8891

comment:3 Changed 3 years ago by beirdo

  • Milestone changed from unknown to 0.25

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