Opened 11 years ago

Closed 10 years ago

Last modified 10 years ago

#8891 closed enhancement (Fixed)

Improvements to GLSingleView

Reported by: Jonatan <mythtv@…> Owned by: beirdo
Priority: minor Milestone: 0.25
Component: Plugin - MythGallery Version: Master Head
Severity: medium Keywords:
Cc: Ticket locked: no


The attached patch of GLSingleView:

  • sets the texture size based upon the size of the current image rather than that of the screen. This allows more details to be resolved when zooming in and the screen size is smaller than the image size.
  • speeds up resetting of the zoom by avoiding Load().

Attachments (1)

gl_scaling.patch (1.6 KB) - added by Jonatan <mythtv@…> 11 years ago.

Download all attachments as: .zip

Change History (4)

Changed 11 years ago by Jonatan <mythtv@…>

Attachment: gl_scaling.patch added

comment:1 Changed 11 years ago by robertm

Status: newassigned

comment:2 Changed 10 years ago by beirdo

Resolution: Fixed
Status: assignedclosed

(In [27312]) Set the picture texture size to the size of the picture rather than screen size and let OpenGL do all the scaling. This should make for better quality zooming and faster display on recent graphics cards.

Patch from Jonatan <mythtv@…> Closes #8891

comment:3 Changed 10 years ago by beirdo

Milestone: unknown0.25
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