1#ifndef AUDIOPULSEHANDLER_H
2#define AUDIOPULSEHANDLER_H
4#include <pulse/pulseaudio.h>
pa_context_state m_ctxState
static PulseHandler * g_pulseHandler
static bool g_pulseHandlerActive
static bool Suspend(enum PulseAction action)
PulseHandler(void)=default
bool SuspendInternal(bool suspend)