1#ifndef CHANNELRECPRIORITY_H_
2#define CHANNELRECPRIORITY_H_
28 bool Create(
void)
override;
Screen for managing channel priorities in recording scheduling decisions.
void customEvent(QEvent *event) override
MythUIButtonList * m_channelList
bool Create(void) override
QMap< QString, ChannelInfo > m_channelData
ChannelRecPriority(MythScreenStack *parent)
~ChannelRecPriority() override
ChannelInfo * m_currentItem
void ShowMenu(void) override
MythUIText * m_sourceNameText
bool keyPressEvent(QKeyEvent *event) override
Key event handler.
MythUIText * m_chanstringText
MythUIText * m_chanNumText
MythUIImage * m_iconImage
MythUIText * m_callSignText
void changeRecPriority(int howMuch)
static void applyChannelRecPriorityChange(const QString &chanid, const QString &newrecpriority)
QMap< QString, ChannelInfo * > m_sortedChannel
void saveRecPriority(void)
QMap< QString, QString > m_origRecPriorityData
MythUIText * m_chanNameText
MythUIText * m_priorityText
void updateInfo(MythUIButtonListItem *item)
MythUIText * m_sourceIdText
Screen in which all other widgets are contained and rendered.
Image widget, displays a single image or multiple images in sequence.
This widget is used for grouping other widgets for display when a particular named state is called.
All purpose text widget, displays a text string.