#include <mythplugins/mythgame/mythgame/gamehandler.h>
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| GameScan (QString lromname="", QString lromfullpath="", int lfoundloc=0, QString lgamename="", QString lrompath="") |
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QString | Rom (void) const |
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QString | RomFullPath (void) const |
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int | FoundLoc (void) const |
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void | setLoc (int lfoundloc) |
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QString | GameName (void) const |
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QString | RomPath (void) const |
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Definition at line 32 of file gamehandler.h.
◆ GameScan()
GameScan::GameScan |
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QString |
lromname = "" , |
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QString |
lromfullpath = "" , |
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int |
lfoundloc = 0 , |
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QString |
lgamename = "" , |
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QString |
lrompath = "" |
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) |
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inlineexplicit |
◆ Rom()
QString GameScan::Rom |
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void |
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const |
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inline |
◆ RomFullPath()
QString GameScan::RomFullPath |
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void |
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const |
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inline |
◆ FoundLoc()
int GameScan::FoundLoc |
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void |
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const |
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inline |
◆ setLoc()
void GameScan::setLoc |
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int |
lfoundloc | ) |
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inline |
◆ GameName()
QString GameScan::GameName |
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void |
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const |
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inline |
◆ RomPath()
QString GameScan::RomPath |
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void |
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const |
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inline |
◆ m_romname
QString GameScan::m_romname |
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private |
◆ m_romfullpath
QString GameScan::m_romfullpath |
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private |
◆ m_gamename
QString GameScan::m_gamename |
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private |
◆ m_rompath
QString GameScan::m_rompath |
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private |
◆ m_foundloc
The documentation for this class was generated from the following file: