#include <mythplugins/mythgame/mythgame/gamehandler.h>
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| | GameScan (QString lromname="", QString lromfullpath="", int lfoundloc=0, QString lgamename="", QString lrompath="") |
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| QString | Rom (void) const |
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| QString | RomFullPath (void) const |
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| int | FoundLoc (void) const |
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| void | setLoc (int lfoundloc) |
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| QString | GameName (void) const |
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| QString | RomPath (void) const |
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Definition at line 32 of file gamehandler.h.
◆ GameScan()
| GameScan::GameScan |
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QString |
lromname = "", |
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QString |
lromfullpath = "", |
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int |
lfoundloc = 0, |
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QString |
lgamename = "", |
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QString |
lrompath = "" |
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) |
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inlineexplicit |
◆ FoundLoc()
| int GameScan::FoundLoc |
( |
void |
| ) |
const |
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inline |
◆ GameName()
| QString GameScan::GameName |
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void |
| ) |
const |
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inline |
◆ Rom()
| QString GameScan::Rom |
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void |
| ) |
const |
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inline |
◆ RomFullPath()
| QString GameScan::RomFullPath |
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void |
| ) |
const |
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inline |
◆ RomPath()
| QString GameScan::RomPath |
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void |
| ) |
const |
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inline |
◆ setLoc()
| void GameScan::setLoc |
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int |
lfoundloc | ) |
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inline |
◆ m_foundloc
◆ m_gamename
| QString GameScan::m_gamename |
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private |
◆ m_romfullpath
| QString GameScan::m_romfullpath |
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private |
◆ m_romname
| QString GameScan::m_romname |
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private |
◆ m_rompath
| QString GameScan::m_rompath |
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private |
The documentation for this class was generated from the following file: