Definition at line 29 of file gameui.cpp.
◆ GameTreeInfo()
| GameTreeInfo::GameTreeInfo |
( |
const QString & |
levels, |
|
|
QString |
filter |
|
) |
| |
|
inline |
◆ getDepth()
| int GameTreeInfo::getDepth |
( |
| ) |
const |
|
inline |
◆ getFilter()
| const QString & GameTreeInfo::getFilter |
( |
| ) |
const |
|
inline |
◆ getLevel()
| const QString & GameTreeInfo::getLevel |
( |
unsigned |
i | ) |
const |
|
inline |
◆ m_filter
| QString GameTreeInfo::m_filter |
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private |
◆ m_levels
| QStringList GameTreeInfo::m_levels |
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private |
The documentation for this class was generated from the following file: