#include <libmythfreemheg/DynamicLineArt.h>
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| MHDrawArcSector (const char *name, bool fIsSector) |
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void | CallAction (MHEngine *engine, MHRoot *pTarget, int nArg1, int nArg2, int nArg3, int nArg4, int nArg5, int nArg6) override |
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| MHActionInt6 (const char *name) |
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void | Initialise (MHParseNode *p, MHEngine *engine) override |
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void | PrintArgs (FILE *fd, int nTabs) const override |
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void | Perform (MHEngine *engine) override |
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| MHElemAction (const char *name) |
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virtual | ~MHElemAction ()=default |
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virtual void | PrintMe (FILE *fd, int nTabs) const |
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Definition at line 117 of file DynamicLineArt.h.
◆ MHDrawArcSector()
MHDrawArcSector::MHDrawArcSector |
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const char * |
name, |
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bool |
fIsSector |
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) |
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inline |
◆ CallAction()
void MHDrawArcSector::CallAction |
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MHEngine * |
engine, |
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MHRoot * |
pTarget, |
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int |
nArg1, |
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int |
nArg2, |
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int |
nArg3, |
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int |
nArg4, |
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int |
nArg5, |
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int |
nArg6 |
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) |
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inlineoverridevirtual |
◆ m_fIsSector
bool MHDrawArcSector::m_fIsSector |
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protected |
The documentation for this class was generated from the following file: