MythTV  master
Public Member Functions | Protected Member Functions | Private Attributes | List of all members
MythDecoderThread Class Reference

#include <mythdecoderthread.h>

Inheritance diagram for MythDecoderThread:
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Collaboration diagram for MythDecoderThread:
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Public Member Functions

 MythDecoderThread (MythPlayer *Player, bool StartPaused)
 
 ~MythDecoderThread () override
 
- Public Member Functions inherited from MThread
 MThread (const QString &objectName)
 Standard constructor. More...
 
 MThread (const QString &objectName, QRunnable *runnable)
 Use this constructor if you want the default run() method to run the QRunnable's run() method instead of entering the Qt event loop. More...
 
virtual ~MThread ()
 
 MThread (const MThread &)=delete
 
MThreadoperator= (const MThread &)=delete
 
void RunProlog (void)
 Sets up a thread, call this if you reimplement run(). More...
 
void RunEpilog (void)
 Cleans up a thread's resources, call this if you reimplement run(). More...
 
QThread * qthread (void)
 Returns the thread, this will always return the same pointer no matter how often you restart the thread. More...
 
void setObjectName (const QString &name)
 
QString objectName (void) const
 
void setPriority (QThread::Priority priority)
 
QThread::Priority priority (void) const
 
bool isFinished (void) const
 
bool isRunning (void) const
 
void setStackSize (uint stackSize)
 
uint stackSize (void) const
 
void exit (int retcode=0)
 Use this to exit from the thread if you are using a Qt event loop. More...
 
void start (QThread::Priority p=QThread::InheritPriority)
 Tell MThread to start running the thread in the near future. More...
 
void terminate (void)
 Kill a thread unsafely. More...
 
void quit (void)
 calls exit(0) More...
 
bool wait (std::chrono::milliseconds time=std::chrono::milliseconds::max())
 Wait for the MThread to exit, with a maximum timeout. More...
 

Protected Member Functions

void run () override
 Runs the Qt event loop unless we have a QRunnable, in which case we run the runnable run instead. More...
 
- Protected Member Functions inherited from MThread
int exec (void)
 Enters the qt event loop. call exit or quit to exit thread. More...
 

Private Attributes

MythPlayerm_player { nullptr }
 
bool m_startPaused { false }
 

Additional Inherited Members

- Static Public Member Functions inherited from MThread
static void ThreadSetup (const QString &name)
 This is to be called on startup in those few threads that haven't been ported to MThread. More...
 
static void ThreadCleanup (void)
 This is to be called on exit in those few threads that haven't been ported to MThread. More...
 
static void Cleanup (void)
 This will print out all the running threads, call exit(1) on each and then wait up to 5 seconds total for all the threads to exit. More...
 
static void GetAllThreadNames (QStringList &list)
 
static void GetAllRunningThreadNames (QStringList &list)
 
- Static Protected Member Functions inherited from MThread
static void setTerminationEnabled (bool enabled=true)
 
static void usleep (std::chrono::microseconds time)
 
template<typename R , typename P >
static std::enable_if_t< std::chrono::treat_as_floating_point< R >::value, void > usleep (std::chrono::duration< R, P > time)
 
- Protected Attributes inherited from MThread
MThreadInternalm_thread {nullptr}
 
QRunnable * m_runnable {nullptr}
 
bool m_prologExecuted {true}
 
bool m_epilogExecuted {true}
 

Detailed Description

Definition at line 9 of file mythdecoderthread.h.

Constructor & Destructor Documentation

◆ MythDecoderThread()

MythDecoderThread::MythDecoderThread ( MythPlayer Player,
bool  StartPaused 
)

Definition at line 8 of file mythdecoderthread.cpp.

◆ ~MythDecoderThread()

MythDecoderThread::~MythDecoderThread ( )
override

Definition at line 15 of file mythdecoderthread.cpp.

Member Function Documentation

◆ run()

void MythDecoderThread::run ( )
overrideprotectedvirtual

Runs the Qt event loop unless we have a QRunnable, in which case we run the runnable run instead.

Note
If you override this method you must call RunProlog before you do any work and RunEpilog before you exit the run method.

Reimplemented from MThread.

Definition at line 20 of file mythdecoderthread.cpp.

Member Data Documentation

◆ m_player

MythPlayer* MythDecoderThread::m_player { nullptr }
private

Definition at line 20 of file mythdecoderthread.h.

Referenced by run().

◆ m_startPaused

bool MythDecoderThread::m_startPaused { false }
private

Definition at line 21 of file mythdecoderthread.h.

Referenced by run().


The documentation for this class was generated from the following files: