#include <algorithm>
#include <QLibrary>
#include <QRect>
#include <QMap>
#include <QMutex>
#include "libmythbase/mythlogging.h"
#include "mythrender_d3d9.h"
Go to the source code of this file.
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#define | _WIN32_WINNT 0x500 |
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#define | DXVA2_E_NEW_VIDEO_DEVICE MAKE_HRESULT(1, 4, 4097) |
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#define | mD3DFMT_YV12 (D3DFORMAT)MAKEFOURCC('Y','V','1','2') |
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#define | mD3DFMT_IYUV (D3DFORMAT)MAKEFOURCC('I','Y','U','V') |
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#define | mD3DFMT_I420 (D3DFORMAT)MAKEFOURCC('I','4','2','0') |
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#define | mD3DFMT_YV16 (D3DFORMAT)MAKEFOURCC('Y','V','1','6') |
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#define | D3DFVF_TEXTUREVERTEX (D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1|D3DFVF_TEX2) |
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#define | D3DFVF_VERTEX (D3DFVF_XYZRHW|D3DFVF_DIFFUSE) |
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#define | D3DLOC QString("MythRenderD3D9: ") |
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static const QString | toString (D3DFORMAT fmt) |
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◆ _WIN32_WINNT
#define _WIN32_WINNT 0x500 |
◆ DXVA2_E_NEW_VIDEO_DEVICE
#define DXVA2_E_NEW_VIDEO_DEVICE MAKE_HRESULT(1, 4, 4097) |
◆ mD3DFMT_YV12
#define mD3DFMT_YV12 (D3DFORMAT)MAKEFOURCC('Y','V','1','2') |
◆ mD3DFMT_IYUV
#define mD3DFMT_IYUV (D3DFORMAT)MAKEFOURCC('I','Y','U','V') |
◆ mD3DFMT_I420
#define mD3DFMT_I420 (D3DFORMAT)MAKEFOURCC('I','4','2','0') |
◆ mD3DFMT_YV16
#define mD3DFMT_YV16 (D3DFORMAT)MAKEFOURCC('Y','V','1','6') |
◆ D3DFVF_TEXTUREVERTEX
#define D3DFVF_TEXTUREVERTEX (D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1|D3DFVF_TEX2) |
◆ D3DFVF_VERTEX
#define D3DFVF_VERTEX (D3DFVF_XYZRHW|D3DFVF_DIFFUSE) |
◆ D3DLOC
#define D3DLOC QString("MythRenderD3D9: ") |
◆ CreateDeviceManager9Ptr
◆ toString()
static const QString toString |
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D3DFORMAT |
fmt | ) |
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