1#ifndef MYTHRENDER_OPENGL_DEFS_H_
2#define MYTHRENDER_OPENGL_DEFS_H_
5#define GL_COLOR_EXT 0x1800
9#define GL_TEXTURE0 0x84C0
12#ifndef GL_TEXTURE_EXTERNAL_OES
13#define GL_TEXTURE_EXTERNAL_OES 0x8D65
16#ifndef GL_UNPACK_ROW_LENGTH
17#define GL_UNPACK_ROW_LENGTH 0x0CF2
24#ifndef GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX
25#define GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
28#ifndef GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX
29#define GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
32#ifndef GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX
33#define GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
GLboolean(APIENTRY *)(GLenum target) MYTH_GLUNMAPBUFFERPROC
GLvoid *(APIENTRY *)(GLenum target, GLenum access) MYTH_GLMAPBUFFERPROC
ptrdiff_t MYTH_GLsizeiptr