static void DeleteTexture(MythVulkanObject *Vulkan, VkCommandBuffer CommandBuffer, MythVideoTextureVulkan *Texture)
static std::vector< MythVideoTextureVulkan * > CreateSoftwareTextures(MythVulkanObject *Vulkan, VkCommandBuffer CommandBuffer, VideoFrameType Type, VideoFrameType Format, QSize Size)
static std::vector< MythVideoTextureVulkan * > CreateTextures(MythVulkanObject *Vulkan, VkCommandBuffer CommandBuffer, VideoFrameType Type, VideoFrameType Format, QSize Size)
MythVideoTextureVulkan()=default
static void DeleteTextures(MythVulkanObject *Vulkan, VkCommandBuffer CommandBuffer, std::vector< MythVideoTextureVulkan * > &Textures)