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◆ CircleFragment450
| #define CircleFragment450 (VK_SHADER_STAGE_FRAGMENT_BIT | (1 << 7)) |
◆ CircleVertex450
| #define CircleVertex450 (VK_SHADER_STAGE_VERTEX_BIT | (1 << 6)) |
◆ k450CircleBindings
Initial value:= {
{ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
{ { 0, { .binding=0,
.descriptorType=VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
.descriptorCount=1,
.stageFlags=VK_SHADER_STAGE_VERTEX_BIT,
.pImmutableSamplers=nullptr } } },
{ },
{ },
{ .stageFlags=VK_SHADER_STAGE_VERTEX_BIT,
.offset=0,
},
{ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
{ },
{ },
{ },
{ } }
}
}
#define CircleFragment450
Definition at line 8 of file mythvisualcirclesvulkan.cpp.
◆ k450CircleShaders