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Macros | Variables
mythvisualcirclesvulkan.cpp File Reference
#include "libmythui/vulkan/mythwindowvulkan.h"
#include "mythvisualcirclesvulkan.h"
Include dependency graph for mythvisualcirclesvulkan.cpp:

Go to the source code of this file.

Macros

#define CircleVertex450   (VK_SHADER_STAGE_VERTEX_BIT | (1 << 6))
 
#define CircleFragment450   (VK_SHADER_STAGE_FRAGMENT_BIT | (1 << 7))
 

Variables

static const MythBindingMap k450CircleBindings
 
static const MythShaderMap k450CircleShaders
 

Macro Definition Documentation

◆ CircleFragment450

#define CircleFragment450   (VK_SHADER_STAGE_FRAGMENT_BIT | (1 << 7))

Definition at line 6 of file mythvisualcirclesvulkan.cpp.

◆ CircleVertex450

#define CircleVertex450   (VK_SHADER_STAGE_VERTEX_BIT | (1 << 6))

Definition at line 5 of file mythvisualcirclesvulkan.cpp.

Variable Documentation

◆ k450CircleBindings

const MythBindingMap k450CircleBindings
static
Initial value:
= {
{ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
{ { 0, { .binding=0,
.descriptorType=VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
.descriptorCount=1,
.stageFlags=VK_SHADER_STAGE_VERTEX_BIT,
.pImmutableSamplers=nullptr } } },
{ },
{ },
{ .stageFlags=VK_SHADER_STAGE_VERTEX_BIT,
.offset=0,
.size=sizeof(CirclesBuffer) } }
},
{ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
{ },
{ },
{ },
{ } }
}
}
#define CircleFragment450
#define CircleVertex450

Definition at line 8 of file mythvisualcirclesvulkan.cpp.

◆ k450CircleShaders

const MythShaderMap k450CircleShaders
static

Definition at line 31 of file mythvisualcirclesvulkan.cpp.