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◆ CircleVertex450
#define CircleVertex450 (VK_SHADER_STAGE_VERTEX_BIT | (1 << 6)) |
◆ CircleFragment450
#define CircleFragment450 (VK_SHADER_STAGE_FRAGMENT_BIT | (1 << 7)) |
◆ k450CircleBindings
Initial value:= {
{ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
{ { 0, { 0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_VERTEX_BIT, nullptr } } },
{ },
{ },
},
{ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
{ },
{ },
{ },
{ } }
}
}
Definition at line 8 of file mythvisualcirclesvulkan.cpp.
◆ k450CircleShaders