MythTV
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#include "libmythui/vulkan/mythshadersvulkan.h"
#include "libmythui/vulkan/mythuniformbuffervulkan.h"
#include "libmythui/vulkan/mythvertexbuffervulkan.h"
#include "libmythui/vulkan/mythwindowvulkan.h"
#include "visualisations/vulkan/mythvisualmonoscopevulkan.h"
Go to the source code of this file.
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#define | LineVertex450 (VK_SHADER_STAGE_VERTEX_BIT | (1 << 6)) |
#define | LineFragment450 (VK_SHADER_STAGE_FRAGMENT_BIT | (1 << 7)) |
Variables | |
static const MythBindingMap | k450LineBindings |
static const MythShaderMap | k450LineShaders |
#define LineVertex450 (VK_SHADER_STAGE_VERTEX_BIT | (1 << 6)) |
Definition at line 8 of file mythvisualmonoscopevulkan.cpp.
#define LineFragment450 (VK_SHADER_STAGE_FRAGMENT_BIT | (1 << 7)) |
Definition at line 9 of file mythvisualmonoscopevulkan.cpp.
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Definition at line 11 of file mythvisualmonoscopevulkan.cpp.
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Definition at line 28 of file mythvisualmonoscopevulkan.cpp.