1#ifndef AUDIOSETUPWIZARD_H
2#define AUDIOSETUPWIZARD_H
20 const char *name =
nullptr)
25 bool Create(
void)
override;
31 void Load(
void)
override;
32 void Init(
void)
override;
AudioTestThread * m_testThread
AudioOutputSettings UpdateCapabilitiesAC3(void)
AudioSetupWizard(MythScreenStack *parent, MythScreenType *generalScreen, const char *name=nullptr)
AudioOutputSettings UpdateCapabilities(bool restore=true, bool AC3=false)
MythUICheckBox * m_dtsCheck
void toggleSpeakers(void)
bool keyPressEvent(QKeyEvent *event) override
Key event handler.
bool Create(void) override
MythUIButton * m_testSpeakerButton
MythUICheckBox * m_eac3Check
MythUICheckBox * m_ac3Check
MythUIButtonList * m_speakerNumberButtonList
MythUICheckBox * m_dtshdCheck
~AudioSetupWizard() override
void Load(void) override
Load data which will ultimately be displayed on-screen or used to determine what appears on-screen (S...
MythUIButtonList * m_audioDeviceButtonList
MythUICheckBox * m_truehdCheck
MythUIButton * m_nextButton
QVector< AudioOutput::AudioDeviceConfig > * m_outputlist
QString m_lastAudioDevice
MythScreenType * m_generalScreen
void Init(void) override
Used after calling Load() to assign data to widgets and other UI initilisation which is prohibited in...
MythUIButton * m_prevButton
Screen in which all other widgets are contained and rendered.
A checkbox widget supporting three check states - on,off,half and two conditions - selected and unsel...