A simple wrapper around audio state used to signal changes in the current state.
A simpler than simple wrapper around OSD state.
MythAudioState m_audioState
void AudioPlayerStateChanged(const MythAudioPlayerState &AudioPlayerState)
MythAudioPlayerState m_audioPlayerState
void CaptionsStateChanged(MythCaptionsState CaptionsState)
void OverlayStateChanged(MythOverlayState OverlayState)
MythOverlayState m_overlayState
MythCaptionsState m_captionsState
void EditorStateChanged(const MythEditorState &EditorState)
MythVisualiserState m_visualiserState
void AudioStateChanged(const MythAudioState &AudioState)
void VideoBoundsStateChanged(const MythVideoBoundsState &VideoBoundsState)
MythVideoColourState m_videoColourState
void VisualiserStateChanged(const MythVisualiserState &VisualiserState)
MythVideoBoundsState m_videoBoundsState
MythEditorState m_editorState
void VideoColourStateChanged(const MythVideoColourState &ColourState)