MythTV
master
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#include <windows.h>
#include <mmsystem.h>
#include <map>
#include <iostream>
#include <algorithm>
#include "libmyth/mythcontext.h"
#include "libmythui/mythmainwindow.h"
#include "fourcc.h"
#include "mythavutil.h"
#include "mythplayer.h"
#include "mythvideoprofile.h"
#include "osd.h"
#include "tv.h"
#include "videoout_d3d.h"
#include "libavutil/imgutils.h"
Go to the source code of this file.
Macros | |
#define | LOC QString("VideoOutputD3D: ") |
Variables | |
const int | kNumBuffers = 31 |
const int | kNeedFreeFrames = 1 |
const int | kPrebufferFramesNormal = 10 |
const int | kPrebufferFramesSmall = 4 |
#define LOC QString("VideoOutputD3D: ") |
Definition at line 32 of file videoout_d3d.cpp.
const int kNumBuffers = 31 |
Definition at line 27 of file videoout_d3d.cpp.
const int kNeedFreeFrames = 1 |
Definition at line 28 of file videoout_d3d.cpp.
Referenced by VideoOutputD3D::CreateBuffers().
const int kPrebufferFramesNormal = 10 |
Definition at line 29 of file videoout_d3d.cpp.
Referenced by VideoOutputD3D::CreateBuffers().
const int kPrebufferFramesSmall = 4 |
Definition at line 30 of file videoout_d3d.cpp.
Referenced by VideoOutputD3D::CreateBuffers().