#include <cmath>
#include <cstdint>
#include "graphic.h"
Go to the source code of this file.
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| void | pointFilter (uint32_t *pix1, Color c, float t1, float t2, float t3, float t4, uint32_t cycle) |
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| void | zoomFilterFastRGB (uint32_t *pix1, uint32_t *pix2, ZoomFilterData *zf, uint32_t resx, uint32_t resy, int switchIncr, float switchMult) |
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◆ AMULETTE_MODE
◆ CRYSTAL_BALL_MODE
| #define CRYSTAL_BALL_MODE 2 |
◆ HYPERCOS1_MODE
◆ HYPERCOS2_MODE
◆ NORMAL_MODE
◆ SCRUNCH_MODE
◆ SIN_ADD
◆ SIN_MUL
◆ SPEEDWAY_MODE
◆ WATER_MODE
◆ WAVE_MODE
◆ YONLY_MODE
◆ pointFilter()
| void pointFilter |
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uint32_t * |
pix1, |
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Color |
c, |
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float |
t1, |
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float |
t2, |
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float |
t3, |
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float |
t4, |
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uint32_t |
cycle |
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) |
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◆ zoomFilterFastRGB()
| void zoomFilterFastRGB |
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uint32_t * |
pix1, |
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uint32_t * |
pix2, |
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ZoomFilterData * |
zf, |
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uint32_t |
resx, |
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uint32_t |
resy, |
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int |
switchIncr, |
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float |
switchMult |
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) |
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