#include "gamehandler.h"
#include "rominfo.h"
#include "rom_metadata.h"
#include <QDir>
#include <QList>
#include <QRegExp>
#include <utility>
#include <mythdb.h>
#include <mythdbcon.h>
#include <mythsystemlegacy.h>
#include <mythcontext.h>
#include <mythuihelper.h>
#include <mythdialogbox.h>
#include <mythmainwindow.h>
#include <mythprogressdialog.h>
Go to the source code of this file.
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#define | LOC_ERR QString("MythGame:GAMEHANDLER Error: ") |
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#define | LOC QString("MythGame:GAMEHANDLER: ") |
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◆ LOC_ERR
#define LOC_ERR QString("MythGame:GAMEHANDLER Error: ") |
◆ LOC
#define LOC QString("MythGame:GAMEHANDLER: ") |
◆ checkHandlers()
static void checkHandlers |
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void |
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◆ purgeGameDB()
static void purgeGameDB |
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const QString & |
filename, |
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const QString & |
RomPath |
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) |
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◆ updateDisplayRom()
static void updateDisplayRom |
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const QString & |
romname, |
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int |
display, |
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const QString & |
Systemname |
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) |
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◆ updateDiskCount()
static void updateDiskCount |
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const QString & |
romname, |
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int |
diskcount, |
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const QString & |
GameType |
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) |
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◆ updateGameName()
static void updateGameName |
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const QString & |
romname, |
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const QString & |
GameName, |
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const QString & |
Systemname |
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) |
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◆ UpdateGameCounts()
static void UpdateGameCounts |
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const QStringList & |
updatelist | ) |
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◆ handlers