MythTV
master
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#include <utility>
#include <QDir>
#include <QList>
#include <QRegularExpression>
#include <libmythbase/mythcorecontext.h>
#include <libmythbase/mythdb.h>
#include <libmythbase/mythdbcon.h>
#include <libmythbase/mythlogging.h>
#include <libmythbase/mythsystemlegacy.h>
#include <libmythui/mythdialogbox.h>
#include <libmythui/mythmainwindow.h>
#include <libmythui/mythprogressdialog.h>
#include <libmythui/mythuihelper.h>
#include "gamehandler.h"
#include "rominfo.h"
#include "rom_metadata.h"
Go to the source code of this file.
Macros | |
#define | LOC_ERR QString("MythGame:GAMEHANDLER Error: ") |
#define | LOC QString("MythGame:GAMEHANDLER: ") |
Functions | |
static void | checkHandlers (void) |
static void | purgeGameDB (const QString &filename, const QString &RomPath) |
static void | updateDisplayRom (const QString &romname, int display, const QString &Systemname) |
static void | updateDiskCount (const QString &romname, int diskcount, const QString &GameType) |
static void | updateGameName (const QString &romname, const QString &GameName, const QString &Systemname) |
static void | UpdateGameCounts (const QStringList &updatelist) |
Variables | |
static QList< GameHandler * > * | handlers = nullptr |
#define LOC_ERR QString("MythGame:GAMEHANDLER Error: ") |
Definition at line 25 of file gamehandler.cpp.
#define LOC QString("MythGame:GAMEHANDLER: ") |
Definition at line 26 of file gamehandler.cpp.
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Definition at line 30 of file gamehandler.cpp.
Referenced by GameHandler::count(), and GameHandler::processAllGames().
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Definition at line 196 of file gamehandler.cpp.
Referenced by GameHandler::customEvent(), and GameHandler::promptForRemoval().
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Definition at line 252 of file gamehandler.cpp.
Referenced by UpdateGameCounts().
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Definition at line 267 of file gamehandler.cpp.
Referenced by UpdateGameCounts().
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Definition at line 282 of file gamehandler.cpp.
Referenced by UpdateGameCounts().
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Definition at line 298 of file gamehandler.cpp.
Referenced by GameHandler::processAllGames().
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Definition at line 28 of file gamehandler.cpp.
Referenced by checkHandlers(), GameHandler::count(), GameScanner::doScan(), GameHandler::getHandler(), GameHandler::GetHandler(), GameHandler::GetHandlerByName(), MediaMonitor::JumpToMediaHandler(), GameHandler::processAllGames(), GameHandler::registerHandler(), and GameScannerThread::SetHandlers().