#include <algorithm>
#include <utility>
#include <QDir>
#include <QList>
#include <QRegularExpression>
#include <libmythbase/mythcorecontext.h>
#include <libmythbase/mythdb.h>
#include <libmythbase/mythdbcon.h>
#include <libmythbase/mythlogging.h>
#include <libmythbase/mythsystemlegacy.h>
#include <libmythui/mythdialogbox.h>
#include <libmythui/mythmainwindow.h>
#include <libmythui/mythprogressdialog.h>
#include <libmythui/mythuihelper.h>
#include "gamehandler.h"
#include "rominfo.h"
#include "rom_metadata.h"
#include "moc_gamehandler.cpp"
Go to the source code of this file.
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| #define | LOC_ERR QString("MythGame:GAMEHANDLER Error: ") |
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| #define | LOC QString("MythGame:GAMEHANDLER: ") |
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◆ LOC
| #define LOC QString("MythGame:GAMEHANDLER: ") |
◆ LOC_ERR
| #define LOC_ERR QString("MythGame:GAMEHANDLER Error: ") |
◆ checkHandlers()
| static void checkHandlers |
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void |
| ) |
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static |
◆ purgeGameDB()
| static void purgeGameDB |
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const QString & |
filename, |
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const QString & |
RomPath |
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) |
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static |
◆ updateDiskCount()
| static void updateDiskCount |
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const QString & |
romname, |
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int |
diskcount, |
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const QString & |
GameType |
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) |
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static |
◆ updateDisplayRom()
| static void updateDisplayRom |
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const QString & |
romname, |
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int |
display, |
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const QString & |
Systemname |
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) |
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static |
◆ UpdateGameCounts()
| static void UpdateGameCounts |
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const QStringList & |
updatelist | ) |
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static |
◆ updateGameName()
| static void updateGameName |
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const QString & |
romname, |
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const QString & |
GameName, |
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const QString & |
Systemname |
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) |
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static |
◆ handlers