Go to the documentation of this file. 1 #ifndef MYTHDISPLAYDRM_H
2 #define MYTHDISPLAYDRM_H
20 void MainWindowReady();
21 static bool DirectRenderingAvailable();
virtual void ScreenChanged(QScreen *qScreen)
The actual screen in use has changed. We must use it.
std::vector< MythDisplayMode > MythDisplayModes
QMap< uint64_t, int > m_modeMap
virtual void UpdateCurrentMode()
Retrieve screen details.
std::shared_ptr< class MythDRMDevice > MythDRMPtr
virtual bool SwitchToVideoMode(QSize Size, double Framerate)
virtual const MythDisplayModes & GetVideoModes()
virtual bool UsingVideoModes()
virtual bool VideoModesAvailable()