MythTV master
playersettings.h
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1#ifndef PLAYERSETTINGS_H
2#define PLAYERSETTINGS_H
3
8
10{
11 Q_OBJECT
12public:
13 explicit PlayerSettings(MythScreenStack *parent, const char *name = nullptr)
14 : MythScreenType(parent, name) {}
15 ~PlayerSettings() override = default;
16
17 bool Create(void) override; // MythScreenType
18
19private:
29
30private slots:
31 void slotSave(void);
32
33};
34
35#endif // PLAYERSETTINGS_H
Screen in which all other widgets are contained and rendered.
List widget, displays list items in a variety of themeable arrangements and can trigger signals when ...
A single button widget.
Definition: mythuibutton.h:22
A checkbox widget supporting three check states - on,off,half and two conditions - selected and unsel...
MythUIButton * m_cancelButton
MythUIButtonList * m_resumeMode
~PlayerSettings() override=default
bool Create(void) override
MythUIButtonList * m_resumeModeEditor
void slotSave(void)
MythUIButtonList * m_jumpAction
MythUICheckBox * m_autoPlayCD
MythUIButton * m_saveButton
MythUIButtonList * m_resumeModeRadio
PlayerSettings(MythScreenStack *parent, const char *name=nullptr)
MythUICheckBox * m_autoLookupCD
MythUIButtonList * m_exitAction