1#ifndef PLAYERSETTINGS_H
2#define PLAYERSETTINGS_H
Screen in which all other widgets are contained and rendered.
A checkbox widget supporting three check states - on,off,half and two conditions - selected and unsel...
MythUIButton * m_cancelButton
MythUIButtonList * m_resumeMode
~PlayerSettings() override=default
bool Create(void) override
MythUIButtonList * m_resumeModeEditor
MythUIButtonList * m_jumpAction
MythUICheckBox * m_autoPlayCD
MythUIButton * m_saveButton
MythUIButtonList * m_resumeModeRadio
PlayerSettings(MythScreenStack *parent, const char *name=nullptr)
MythUICheckBox * m_autoLookupCD
MythUIButtonList * m_exitAction