Ticket #3385: opengl_offset_repaint.patch

File opengl_offset_repaint.patch, 460 bytes (added by david.asher@…, 13 years ago)

use zero oriented screen rect when not clipping

  • libs/libmythui/mythmainwindow.cpp

     
    438438    }
    439439
    440440    if (!d->painter->SupportsClipping())
    441         d->repaintRegion = d->repaintRegion.unite(d->screenRect);
     441        d->repaintRegion = d->repaintRegion.unite(GetUIScreenRect());
    442442
    443443    d->painter->Begin(this);
    444444