bool IsErrored(void) const
This is set if the player encountered some irrecoverable error.
InfoMap m_lastSignalUIInfo
bool IsPlayerChangingBuffers(void) const
QRecursiveMutex m_stateLock
QStringList m_lastSignalMsg
void SetPlayerChangingBuffers(bool val)
QDateTime m_playingRecStart
uint GetCardID(void) const
QRecursiveMutex m_deletePlayerLock
std::deque< QString > StringDeque
QRecursiveMutex m_playingInfoLock
MythTimer m_lastSignalUIInfoTime
MythTimer m_lastSignalMsgTime
MythDeque< TVState > m_nextState