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MythTV master
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#include <mythplugins/mythgame/mythgame/gamescan.h>
Public Slots | |
| void | finishedScan () |
Signals | |
| void | finished (bool) |
Public Member Functions | |
| GameScanner () | |
| ~GameScanner () override | |
| void | doScan (QList< GameHandler * > handlers) |
| void | doScanAll (void) |
Private Attributes | |
| GameScannerThread * | m_scanThread |
Definition at line 71 of file gamescan.h.
| GameScanner::GameScanner | ( | ) |
Definition at line 189 of file gamescan.cpp.
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override |
Definition at line 194 of file gamescan.cpp.
| void GameScanner::doScan | ( | QList< GameHandler * > | handlers | ) |
Definition at line 200 of file gamescan.cpp.
Referenced by doScanAll().
| void GameScanner::doScanAll | ( | void | ) |
Definition at line 232 of file gamescan.cpp.
Referenced by GameUI::doScan().
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signal |
Referenced by GameUI::doScan(), and finishedScan().
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slot |
Definition at line 254 of file gamescan.cpp.
Referenced by doScan().
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private |
Definition at line 89 of file gamescan.h.
Referenced by doScan(), finishedScan(), and ~GameScanner().