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GameScanner Class Reference

#include <gamescan.h>

Inheritance diagram for GameScanner:
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Collaboration diagram for GameScanner:
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Public Slots

void finishedScan ()
 

Signals

void finished (bool)
 

Public Member Functions

 GameScanner ()
 
 ~GameScanner ()
 
void doScan (QList< GameHandler * > handlers)
 
void doScanAll (void)
 

Private Attributes

GameScannerThreadm_scanThread
 

Detailed Description

Definition at line 69 of file gamescan.h.

Constructor & Destructor Documentation

◆ GameScanner()

GameScanner::GameScanner ( )

Definition at line 189 of file gamescan.cpp.

◆ ~GameScanner()

GameScanner::~GameScanner ( )

Definition at line 194 of file gamescan.cpp.

Member Function Documentation

◆ doScan()

void GameScanner::doScan ( QList< GameHandler * >  handlers)

Definition at line 200 of file gamescan.cpp.

Referenced by doScanAll().

◆ doScanAll()

void GameScanner::doScanAll ( void  )

Definition at line 232 of file gamescan.cpp.

Referenced by GameUI::doScan().

◆ finished

void GameScanner::finished ( bool  )
signal

Referenced by doScan(), and finishedScan().

◆ finishedScan

void GameScanner::finishedScan ( )
slot

Definition at line 254 of file gamescan.cpp.

Referenced by doScan().

Member Data Documentation

◆ m_scanThread

GameScannerThread* GameScanner::m_scanThread
private

Definition at line 87 of file gamescan.h.

Referenced by doScan(), finishedScan(), GameScanner(), and ~GameScanner().


The documentation for this class was generated from the following files: